TAG: opengl

A little place for me to spew hot crazy on you.

Beauty of Unity3D

Previously I touched a bit on adding 3D content to a page using the, as yet, unfinalized WebGL standard. The page I made was simple and displayed a non-shaded bspline. But what if you aren't savvy or maybe you lack the time to wrangle the oddities of OpenGL? The best option that I've found so far is Unity3D, a free(for the Indie version) game engine. One of my most popular posts covers merging Ogre3D w/…